View Full Version : Full Spectrum Warrior (XBoX)
Todd022
06-04-2004, 02:00 PM
Guys, I don't post much...but I read a lot. This new game (bought it the first day it was out - wednesday) released for the XBox named http://www.fullspectrumwarrior.com It is by far the best military simulation (modern combat) I have played. Believe me, I have played A LOT of military sims. Go to the web site and check it out for all the details, but I'm telling you nothing does this game justice 'cept buying/renting the game in getting in there with your squad and experiencing this awesome sim for yourselves. Hope you all enjoy, btw, this is out on the PC as well, PS2...who gives a shat?
-Todd, out. woot
bishop1
06-04-2004, 05:08 PM
Yeah it is a good game, and can be hard too, my only problem is its kind of repetative, i mean, you go down streets, make sure your team stacks at the corners, pop smoke or use suprressive fire, and move your other fireteam around. Its a very good game, but you just do the same things to beat it. And unfourtunetly the scenary doesnt change much.
Todd022
06-04-2004, 07:44 PM
Yeah, point taken...and it's a valid one. I agree. But STILL, the game is the most realistic portrayal of modern combat. The details are what do it for me...notice the RAID BDU's & NVG mount on helmets, sleeves partially rolled up, etc, etc...just badass attention to detail and I love it. The one BIG thing they didn't include (which really surprised me) is the M-4's aren't tricked out, at least give me a vertical foregrip and ACOG sight. I figured with all the fanfare about the new toys for the M-4 that they'd surely be modeled, at least partially.
btw- Bishop, do you live in Bishop, GA...I'm in Athens, that's why i ask.
bishop1
06-04-2004, 07:54 PM
Yeah, im in GA, in Smyrna actually, it seems like alot of people are in GA. But yeah, there are some really good details in it, ecspecially one of the guys with the New York remembrance on his helmet. Would an amored infantry unit have all the SOPMOD stuff? The Airborne and Spec Ops guys do, dont know about them though, at least they have M4s if nothing else.
Todd022
06-04-2004, 09:03 PM
on second though...i'll have to agree. Again. Yeah, the NYPD art on SGT Williams helmet is a really nice touch, keeps people remembering what our boys are doing all this for.
Pooga
06-04-2004, 09:43 PM
Might it come out for PS2? :P
KaBar104
06-06-2004, 01:14 AM
Yea most of the other "Combat Sims" are about as realistic as a Rambo movie even SOCOM which was ade by the NAvy seals has more inaccureacies the games made by the low end companies so I'm ready for a combat sim that actually lives up too the title
KaBar104
06-06-2004, 01:16 AM
Yea most of the other "Combat Sims" are about as realistic as a Rambo movie even SOCOM which was made by the Navy seals has more inaccureacies then the games made by the low end companies so I'm ready for a combat sim that actually lives up too the title there hasnt been one since Operation Flashpoint
Gringo
06-06-2004, 05:28 AM
Yea most of the other "Combat Sims" are about as realistic as a Rambo movie even SOCOM which was made by the Navy seals has more inaccureacies then the games made by the low end companies so I'm ready for a combat sim that actually lives up too the title there hasnt been one since Operation Flashpoint
SOCOM 2 wasn't too bad, they've definatly improved since the first game :roll:
Todd022
06-06-2004, 12:34 PM
I've never played any of the SOCOMs, when I was choosing between the xbox and PS2 I came damn close to buying the PS2 based on the fact that SOCOM is only available on that system. Thankfully though, I bought the xbox. I think FSW is such a good combat sim b/c they didn't have to worry about a personal targeting system, and how you (the player has to engage tangos firsthand). In FSW you tactically issue commands to your squad and they do the trigger work how they are trained. It makes it much more like combat with a trained squad, instead of having to babysit them, and eventually having to go to all the shooting yourself.
100_Percent_HOOAH
06-06-2004, 12:37 PM
Yea most of the other "Combat Sims" are about as realistic as a Rambo movie even SOCOM which was made by the Navy seals has more inaccureacies then the games made by the low end companies so I'm ready for a combat sim that actually lives up too the title there hasnt been one since Operation Flashpoint
SOCOM 2 wasn't too bad, they've definatly improved since the first game :roll:
SOCOM 2 was all in how the player made the experience. If you chose to run and gun, yes it was very inaccurate, but if you moved very slow to avoid detection (which actually is the basis of the game), did recon on areas before you actually entered, used your bravo team etc, it made for a pretty realistic experience. The AI doesn't compare to FSW at all, but just some thoughts...
bishop1
06-06-2004, 01:29 PM
i hate SOCOM, i only played single player but watched my friends play online all the time, i hated playing it and watching it.
KaBar104
06-06-2004, 03:17 PM
I know if u run and gun of course it'll be inaccurate but look at all the weapons for workin with seals the names and rates of fire are all wrong but your right if you do act stealthy it is signifigntly more realistic
bolter9
06-14-2004, 04:54 PM
Definitely enjoying FSW- game play is a bit repetative, but then again it is based off of a training simulator....which you'd expect to be repetative.
Played a bit of the first SOCOM, but the AI is so darn frustrating that it's just gathering dust now along with my PS2. Rainbow Six 3 and even Ghost Recon pull off the team AI a lot better, IMO.
I think my only complaing with FSW is that the replays are limited to the standard camera function- no pausing and moving camera, zooming in, etc. But then you'd be able to learn a lot more about enemy placement ...so maybe that was intentional too.
Online co-op FSW is very cool indeed- any of you guys on LIVE?
ronin2172
06-14-2004, 05:23 PM
a lot of u have to keep your criticism of SOCOM in perspective, the company wants to make a profit so they r not going to make the game ultra realistic. If that was the case only hardcore military enthusiasts will want to play it. The majority of gamers don't fall into that category.
Most gamers couldn't tell u the difference between a lieutenant and a captain let alone study tactics, or MOUT techniques. If the game was ultra realistic most of the gaming population would be turned off as it would be too frustrating to them.
Therefore the developers tried (and achieved a happy medium) where the game had a sense of realism but it allowed the casual gamer to play with out having to read up training manuals from the army. The end result one of the top selling franchises on PS2. This is not only the case in squad based military games but sports games as well. Madden for instance is not completely realistic other wise u would have to study 2 playbooks (offense and defense) each of which r thicker than a lot of textbooks. Again the casual gamer doesn't care or want to learn the intricacies of a 4-3 defense they just want to have fun.
Todd022
06-14-2004, 05:24 PM
ahh, i'm too cheap to pay for xbox live...i'd love to play online (co-op) though...i'm sure it makes the game much more entertaining. How does the co-op work? You control Fire Team Alpha, and your bud Fire Team Bravo? That's what I'm guessing...let me know...
bolter9
06-14-2004, 05:44 PM
ahh, i'm too cheap to pay for xbox live...i'd love to play online (co-op) though...i'm sure it makes the game much more entertaining. How does the co-op work? You control Fire Team Alpha, and your bud Fire Team Bravo? That's what I'm guessing...let me know...
Yeah, that's exactly how it works. The cool part is that you can play through the entire single player campaign online- it saves your checkpoints, so when you come back to it, you can pick up where you left off, even if you're playing with a different person.
tuckerhat
06-18-2004, 01:49 PM
unlock army mode (thanks StukaJr)
http://forums.g4tv.com/messageview.cfm?catid=62&threadid=156035&FTVAR_MSGDBTABLE=
scm77
06-18-2004, 03:53 PM
Full Spectrum Warrior is great. I rented it the other day, and I couldn't put it down. It does get a little repetive, but it's still fun as hell. woot
flickme
06-18-2004, 09:23 PM
Full Spectrum Warrior is great. I rented it the other day, and I couldn't put it down. It does get a little repetive, but it's still fun as hell.
Same here. I rented it, couldnt put it down but after about 2 days of playin it it got kinda old.
Todd022
06-19-2004, 12:43 AM
have no fear you Full Spectrum Warriors....Shadow Ops: Red Mercury just came out this week. Should be at your local blockbuster by now. Sweet game as far as the details on equipment...but it is a first person shooter, and we all know those can be retarded as far as just wasting stuff. But a good stress reliever indeed and cool to check out all the SOPMODed stuff and 3M U.S. Flags, etc.
-oh btw, the army version (after using the code) is way better than the original. Gotta check it out!
crazyman
06-19-2004, 04:10 PM
i thought the game was pretty good, both the army and retail version. yea its a little repeditive, but so is 7-8.
garyfanclub
06-20-2004, 10:22 AM
Hmm... So what is the difference between regular mode and army mode?
I'm considering getting an X-Box just to have something new to toy around with.
flickme
06-20-2004, 03:52 PM
Now im gonna have to rent it again just to play the army mode.
Teh Little Space Monkeh
06-20-2004, 11:34 PM
The army mode is great as it has an SL Character and a more hectic view of MOUT, stay in one place too long and MORE enemies pop up. It's not Clear the area and it's done, It's you clear an area and enemies just come back.
bolter9
06-21-2004, 03:08 PM
Hmm... So what is the difference between regular mode and army mode?
I'm considering getting an X-Box just to have something new to toy around with.
In detail:
http://xbox.ign.com/articles/522/522676p1.html
garyfanclub
06-26-2004, 12:07 AM
bought it and XBOX, I am not sorry, very impressive gameplay.
irra!
06-28-2004, 11:07 AM
now i'm going to buy FSW for my xbox woot woot
NcDeuce
06-28-2004, 01:21 PM
i thought the game was pretty good, both the army and retail version. yea its a little repeditive, but so is 7-8.
^ Word :|
5jumpchump
06-29-2004, 03:42 PM
Lol this game blows . After a 45 minute training session I thought the weapons would actually SOUND like weapons when i got to the first level , i was assuming wich made things worse . I mean here I am surrounded with 8 guys all firing at some idiot with a shield over his head missing him completely and all I hear is , **** how do I explain it , it sounds like a kid trying his best to make machinegun noises with his lips .
To top it off the brass coming out of the guns has the gravity of Mars . Worst weapons in Video game history hands down .
Talk about repetitive ? This would be ok if it were FUN . Killing enemies over and over again in Halo is fun . Killings enemies over and over again in this game isn't . Absolutely no rewards in this game cept getting to the next level . When you shoot someone dead you only know it by the shield disappearing . Wow , fun , I killed ....the shield .....yay . Only after I ran , stopped , looked around , ran ,stopped , looked around , ran, stopped , looked around , ran, stopped , shoot at shield for 10 minutes to make shield dude cover . Then took other team and made them , run , stop , looked around , run ,stop , looked around , run ,stop , looked around , run ,stop ........yes this game is repetitive . And lame .
:roll: Rent it first .
garyfanclub
06-30-2004, 07:43 AM
Why? You need to use your brain to get around some of the tactical situations in the game. It's definitely not an easy game.
One_A
06-30-2004, 01:58 PM
Lol this game blows . After a 45 minute training session I thought the weapons would actually SOUND like weapons when i got to the first level , i was assuming wich made things worse . I mean here I am surrounded with 8 guys all firing at some idiot with a shield over his head missing him completely and all I hear is , **** how do I explain it , it sounds like a kid trying his best to make machinegun noises with his lips...
Real gunfire doesn't sound the way it does in the movies...even movies as good as Black Hawk Down.
5jumpchump
06-30-2004, 09:38 PM
Lol this game blows . After a 45 minute training session I thought the weapons would actually SOUND like weapons when i got to the first level , i was assuming wich made things worse . I mean here I am surrounded with 8 guys all firing at some idiot with a shield over his head missing him completely and all I hear is , **** how do I explain it , it sounds like a kid trying his best to make machinegun noises with his lips...
Real gunfire doesn't sound the way it does in the movies...even movies as good as Black Hawk Down.
Gun fire sounds like a bullet coming out of the end of a gun barrel at super sonic speeds . This game doesn't come close , not even "the way it does in the movies...even movies as good as Black Hawk Down" . So what was your point again ? After firing thousands of rounds over the years with and without hearing protection i think i get the general idea of a good BANG-BANG noise . What is really sad is that this game was origionally developed BY the ARMY . How friggin hard could it be to get a few rifles on the range and capture some sound . **** I'd settle for 8track quality over what they have in the game . Even better I'd take 7 year old stock Counter strike SFX over what they have . Worst weapons and sound for weapons EVER ! :bash:
100_Percent_HOOAH
07-01-2004, 12:04 AM
I got to play full spectrum today for the first time and I was overall impressed with it. The online co-op is extremely fun to play. The only thing I was disappointed about was sometimes the bad guys would be completely exposed and the fire team couldn't hit them for ****, otherwise it's a great game.
Durandal
07-01-2004, 04:35 PM
I got to play full spectrum today for the first time and I was overall impressed with it. The online co-op is extremely fun to play. The only thing I was disappointed about was sometimes the bad guys would be completely exposed and the fire team couldn't hit them for ****, otherwise it's a great game.
Just like real life. You would be surprised how easy it is miss a target be you a combat soldier or a cop.
A couple years back we had two County troopers pull over two white supremacists. The troopers and the two bad guys were about 15 to 20 feet apart when the bad guys opened up. The cops did not get hit and the pulled and emptied clips. Not a single shot hit its intended target.
Roger Rabbit
07-01-2004, 05:14 PM
Just like real life. You would be surprised how easy it is miss a target be you a combat soldier or a cop.
A couple years back we had two County troopers pull over two white supremacists. The troopers and the two bad guys were about 15 to 20 feet apart when the bad guys opened up. The cops did not get hit and the pulled and emptied clips. Not a single shot hit its intended target.
Was this filmed by the camera in the cop car and shown on one of those cop tv shows? I'm fairly sure i've seen a video of that and i think the white supremacists were also wearing body armour. Can't be sure it may have been something else.
100_Percent_HOOAH
07-01-2004, 06:48 PM
I got to play full spectrum today for the first time and I was overall impressed with it. The online co-op is extremely fun to play. The only thing I was disappointed about was sometimes the bad guys would be completely exposed and the fire team couldn't hit them for ****, otherwise it's a great game.
Just like real life. You would be surprised how easy it is miss a target be you a combat soldier or a cop.
A couple years back we had two County troopers pull over two white supremacists. The troopers and the two bad guys were about 15 to 20 feet apart when the bad guys opened up. The cops did not get hit and the pulled and emptied clips. Not a single shot hit its intended target.
I agree, but the one situation was just ridiculous. The guy I was playing with had his squad suppressing the enemy and I was able to flank and every member of the squad was shooting at him for almost 30 seconds and he was only about 20 feet away. Clear line of sight and everything. My squad was not under fire at the time also.
bolter9
07-01-2004, 06:53 PM
Lol this game blows . After a 45 minute training session I thought the weapons would actually SOUND like weapons when i got to the first level , i was assuming wich made things worse . I mean here I am surrounded with 8 guys all firing at some idiot with a shield over his head missing him completely and all I hear is , **** how do I explain it , it sounds like a kid trying his best to make machinegun noises with his lips .
To top it off the brass coming out of the guns has the gravity of Mars . Worst weapons in Video game history hands down .
Talk about repetitive ? This would be ok if it were FUN . Killing enemies over and over again in Halo is fun . Killings enemies over and over again in this game isn't . Absolutely no rewards in this game cept getting to the next level . When you shoot someone dead you only know it by the shield disappearing . Wow , fun , I killed ....the shield .....yay . Only after I ran , stopped , looked around , ran ,stopped , looked around , ran, stopped , looked around , ran, stopped , shoot at shield for 10 minutes to make shield dude cover . Then took other team and made them , run , stop , looked around , run ,stop , looked around , run ,stop , looked around , run ,stop ........yes this game is repetitive . And lame .
:roll: Rent it first .
That's why they write reviews- so you can get an idea of what type of game it is before you buy it- I wouldn't expect a game based off a training simulater for combat to have many "rewards" other then getting to the next level-alive.
Durandal
07-01-2004, 07:00 PM
Was this filmed by the camera in the cop car and shown on one of those cop tv shows? I'm fairly sure i've seen a video of that and i think the white supremacists were also wearing body armour. Can't be sure it may have been something else.
Yep...sure. It was fairly well publicized...it happened North of Dayton, OH I believe *shurg*
A lot of things effect the quality of a shot. I have never been on combat so take whatever I say as receiving my information second hand.
I have an uncle, I mentioned several times before, he was in the Army during Vietnam and in between tours and when he retired he did weapons R&D which included a crap load of research on individual performance under stress.
According to him people simply suck at shooting as soon as the heat is turned up and the difference between those hard core guys you see in A-stan and your line trooper or say a State Trooper and an FBI HRT team member is that people freak and stress under pressure.
Physical Strain such as running, climbing, carrying a full load
Physical Discomfort such as heat, rain, cold, objects digging into you while ****e, a sore neck, respiratory problems...
Taking Fire as in being suppressed, a friend takes a hit, explosive detonations, and so on...
These all have MASSIVE effects and the quality of the shot for those regular guys... probably the hard types as well.
There was a Half-Life mod that came out in 1998 or 1999. I forget the name of it. When you ran, your reticle would be all over the place. If you stopped the movement would slow down. If you took fire a hit would disorient the reticle. It also had suppressive fire which I think was simply scripted as a percentage based on class possibly...I forget.
Anyways...the mod sucked BUT it did some thigns that were damn inventive as far as being able to realistically represent weapons combat.
Its one of the things I hated about Counterstrike. They had hit boxes built into the model. Where the shoot landed determined damage. Most headshots were auto DOA which is ok for a game that plays like CS. BUT, the hit box is huge. CS is quick and dirty and even though it uses models of real weapons it does not even come remotely close to resembling real life.
Which is probably why I never play and "realistic" FPS games.
I enjoy playability and team work. I have found that HALO is perfect for that. Especially, when you have 16 players on a LAN net playing. Sure its sci-fi, but its simple. You do not expect realism and its fun for a bunch of dudes and chicks to pick up and play with no hassle, just plug in and play...
StukaJr
07-01-2004, 10:53 PM
There is a problem when marrying realism and entertainment - the two not nesessary being the same... I guess you pick your battles - find what's important to convey as realistically as possible and what is not detrimental to being engrossed in the game. I guess, creating fictional urban enviornment span down to every possible detail allowed by hardware technology took precedense over calculating real time physics of spent cartridges bounching off imaginary deflector... No matter how fast technology moves, it's still limited space - put too much in, choose what is nesessary and what is just icing on the cake... (Cake, without too much icing is still a cake afterall)
Realistic visuals are not nesessary the most visually appealing visuals - military tools meant to be effective and not eye candy... I guess, that's why RPG rockets will always do a swan lake on the screen and spent casings do a nice arch in view of the player - otherwise, it's just detail lost and would leave player going "WTF was that? And that... And That!" all the time...
On other hand, gone are the pesky "health" power ups and weapons you run over to pick up... rocket jumping, guys carrying 600 kilos of arsenal and ammo, taking round after round and going but taking a tango down with a single burst... Games are hardly realistic - just some take a step away from what is expected in a video game now a days.
As for unrealistic gun sounds - don't want to burst your speakers, buddy :roll: joking...
My 2 cents
Ballistic
07-02-2004, 12:24 AM
You guys might want to check out Close Combat: First to Fight. Takes elements of FSW and puts them into a first person perspective plus a whole lot more, plus it's the Marines. :)
http://www.gamespot.com/pc/action/closecombatfirsttofight/preview_6101400.html
http://www.actiontrip.com/previews/closecombatfirsttofight.phtml
StukaJr
07-02-2004, 04:07 PM
You guys might want to check out Close Combat: First to Fight. Takes elements of FSW and puts them into a first person perspective plus a whole lot more, plus it's the Marines. :)
http://www.gamespot.com/pc/action/closecombatfirsttofight/preview_6101400.html
http://www.actiontrip.com/previews/closecombatfirsttofight.phtml
Immitation is the best form of flattery woot But FSW with first person shooter mode - that's just another Ghost Recon/Rainbow 6 and I'm sure Red Storm has another Ghost Reacon in the works, to take place in this kind of enviornment...
Also, I highly doubt that this game will be ready or released by the promised date - the release date is too conviniently near the date that FSW is being released for the PC... Based on the screenshots - it's still too raw...
Of course - I have all the reason to be biased... p-)
Ballistic
07-03-2004, 05:07 AM
Well First to Fight has been in development for over 3 years now, I dont think their intent was to copy FSW, but rather expand what FSW did, and incorporate realistic emotional and psychological elements to the gameplay based on the previous real time strategy games that the Close Combat series is famous for. Overall I think the gameplay will be a lot less linear, not just coming to a corner, either throwing a grenade, laying supressive fire (without ever hitting them) and flanking to kill, FSW was very repetitive but still enjoyable.
From what I've been reading the AI will be leaps and bounds over FSW, they can react to actions of the enemy and move to attack and defend without your say so, they are'nt restricted like they are in FSW and not move unless you tell them too. Marines in FTF will act like real Marines/soldiers and act accordingly to various scenarios.
You can call in the full firepower and support elements available to the Marines to carry out missions. You command your troops with an easy control system via your mouse, on the fly. With alot more depth and immersion than FSW gave you.
If you read the previews, this game is nothing like R6, in terms of gameplay, expect a deeper and more realistic WAR game. It's not counter terrorism, it's full on war fighting. There is another Ghost Recon game coming out, but unfortunately, it's looking rather bland.
FTF will be better, you have full control, it's first person which is better for immersion, the gameplay sounds just brilliant and far more immersive and realistic than FSW, and graphically it has all the latest bells and whistles. Dont get me wrong, FSW is good, it's just not GREAT, like it could have been. :)
But I think judgement should be made on the final product. :)
StukaJr
07-06-2004, 02:06 PM
All the previews are based on the same information that we have - screenshots and publisher released press kits - basically, the marketing hoopla that rarely bases itself on reality. A playable demo has not been released to any of the media sources for hands on preview - two months prior to the final release date spells out trouble...
"AI" does not exist in anything other than a term itself... There is no such thing as Artificial Inteligence - at least not yet... "AI" in videogames is nothing but a collection of behavioral scripts that trigger animation events or scripted events... As a matter of fact, many game logics have to be dumbed down to allow for player to feel like they are doing something...
It's not hard to make bots take knee, use team tactics, roll for cover, use grenades and engage targets on their own - going through the level on a path, triggering scripted events when the player runs over an event callbox...
Hope the game delivers though - it wouldn't be too bad to have another good game in my library :-*$
Deuterium
07-07-2004, 12:10 AM
Realistic?
Do the guys get blisters on their fingers and feet? Do they get prickly heat from wearing the BA and not taking showers? Do they file a TDY voucher when the mission is over? Does their Imminent Danger Pay, SURE Pay, Combat Zone Tax Exclusion Pay get F*cked up by the S-1? Does one of the guys in the squad snore so loud that noone gets any sleep? Do you always get the worse MRE out of the box EVERYTIME? Do you get picked by the squad leader for the 0300-0400 guard shift every night? Does the S-1 loose your mail? Do you get to stand in line at the PX behind some REMFs? Do you get PCS'd to a unit that is going back to Iraq after you just completed your 1 year? Do you get hit by an IED on the milkrun? Does BN send you on a mission just when the Dallas Cheerleaders are coming to your base? Does the Terp go on leave just when you need him most? When you finally get a chance to check e-mail does the satellite go down? When you call home to the wife does another man answer? Does the wife tell you she sold your car, the dog died, and she just bought new furniture? When the shooting starts do you wonder if your going to make it? When you see your buddy get hit do you wonder what it's all about? Does your buddy put gas in the (diesel) fuel tank? Does the chaplain make some lame speech? Would you kill for a BigMac or Whopper?
Now THAT would be realistic.
Flagg
07-07-2004, 12:38 AM
Realistic?
Do the guys get blisters on their fingers and feet? Do they get prickly heat from wearing the BA and not taking showers? Do they file a TDY voucher when the mission is over? Does their Imminent Danger Pay, SURE Pay, Combat Zone Tax Exclusion Pay get F*cked up by the S-1? Does one of the guys in the squad snore so loud that noone gets any sleep? Do you always get the worse MRE out of the box EVERYTIME? Do you get picked by the squad leader for the 0300-0400 guard shift every night? Does the S-1 loose your mail? Do you get to stand in line at the PX behind some REMFs? Do you get PCS'd to a unit that is going back to Iraq after you just completed your 1 year? Do you get hit by an IED on the milkrun? Does BN send you on a mission just when the Dallas Cheerleaders are coming to your base? Does the Terp go on leave just when you need him most? When you finally get a chance to check e-mail does the satellite go down? When you call home to the wife does another man answer? Does the wife tell you she sold your car, the dog died, and she just bought new furniture? When the shooting starts do you wonder if your going to make it? When you see your buddy get hit do you wonder what it's all about? Does your buddy put gas in the (diesel) fuel tank? Does the chaplain make some lame speech? Would you kill for a BigMac or Whopper?
Now THAT would be realistic.
rofl
You forgot having to take a sh!t without:
1.)privacy
2.)appropriate reading material
3.)a seat
4.)sh!t roll
5.)and the distinct possibility the C9 gunner who dropped @ss moments before missed his thunderbox target
Anyone know if this game's coming out on PS2?
I don't have Xbox
StukaJr
07-07-2004, 04:18 PM
Realistic?
Do the guys get blisters on their fingers and feet? Do they get prickly heat from wearing the BA and not taking showers? Do they file a TDY voucher when the mission is over? Does their Imminent Danger Pay, SURE Pay, Combat Zone Tax Exclusion Pay get F*cked up by the S-1? Does one of the guys in the squad snore so loud that noone gets any sleep? Do you always get the worse MRE out of the box EVERYTIME? Do you get picked by the squad leader for the 0300-0400 guard shift every night? Does the S-1 loose your mail? Do you get to stand in line at the PX behind some REMFs? Do you get PCS'd to a unit that is going back to Iraq after you just completed your 1 year? Do you get hit by an IED on the milkrun? Does BN send you on a mission just when the Dallas Cheerleaders are coming to your base? Does the Terp go on leave just when you need him most? When you finally get a chance to check e-mail does the satellite go down? When you call home to the wife does another man answer? Does the wife tell you she sold your car, the dog died, and she just bought new furniture? When the shooting starts do you wonder if your going to make it? When you see your buddy get hit do you wonder what it's all about? Does your buddy put gas in the (diesel) fuel tank? Does the chaplain make some lame speech? Would you kill for a BigMac or Whopper?
Now THAT would be realistic.
rofl
You forgot having to take a sh!t without:
1.)privacy
2.)appropriate reading material
3.)a seat
4.)sh!t roll
5.)and the distinct possibility the C9 gunner who dropped @ss moments before missed his thunderbox target
:P No - but certain realism feature have been added:
A stick surgically inserted up the @ss upon completion of basic training
As for the others - what exactly do those have to do with "training aid"? You want this game to entise new recruits, so you can go home and managie a trois with the new addition to the household...
Flagg
07-08-2004, 03:45 AM
No - but certain realism feature have been added:
A stick surgically inserted up the @ss upon completion of basic training
As for the others - what exactly do those have to do with "training aid"? You want this game to entise new recruits, so you can go home and managie a trois with the new addition to the household...
Oy,
Relax sparky....
I love video games as much as the next bloke(I've been playing since pong so I've earned my hook)
But when it comes to realism it still lacks quite a bit.
I think what Deuterium was attempting to convey and that I agree with is that in real life the adrenal gland popping excitement is quite uncommon, whereas the boring and annoying stuff is nearly constant.
The closest thing to realism I've seen in military sims so far is in America's Army...specifically the part where I was required to perform boring and repetitive tasks to the point of insanity.....all before I get the chance to shoot at any networked opponents....arggg!
I agree that video games can be a useful tool for developing armed forces recruitment leads......but if true realism is what you're looking for, a ratio of at least 10 hours of BS for every hour of pants-pooping excitement should be the norm ;)
StukaJr
07-08-2004, 02:25 PM
Oy! My sparky is as relaxed as it can be p-)
I see the point you guys made and understand where it's coming from - Maybe one day they'll make "Sims" version of US Army woot
Flagg
07-09-2004, 04:53 AM
So is this thing coming out on PS2?
StukaJr
07-09-2004, 01:15 PM
XBox and PC only...
ZoneOne
07-12-2004, 08:37 PM
its a great game -- i play it on xbox live all the time
my gamertag is ZoneOne -- how ironic
hit me up -- i play all mil games on xbox live
So is this thing coming out on PS2?
sorry bud but the ps2 can handle this -- too much processing power
oh and to all the realistic freaks out there -- its a game -- your playing it with a controller on your television
if you want realistic enlist
and if your enlisted -- then realize your playing a game and you have the ability to press pause and restart - unlike life
ShadowNeo
07-12-2004, 09:03 PM
Is it out on PC at the moment? I hate console shooters with a passion. I especially hate the XBOX pad.
tuckerhat
07-13-2004, 11:11 AM
Is it out on PC at the moment?
last I heard was a fall release date.
StukaJr
07-13-2004, 04:03 PM
I think PC release date is September 9th of this year.
Making a PS2 port for an XBox game is a complete nightmare - most multiplatform titles are developed for PS2 and then improved for the more powerful platforms and PC. Original Army game was for the XBox as well - if there was PS2 version, it would loose in quality and it would loose the hidden Army Version.
This is not a shooter but a strategy game - most of the controls revolve around the camera movement and plotting movement/firesectors for your squads... Mouse control allows for more rapid and presise movement, however I do not see it aid gameplay much - given the opportunity to try both, I must say that Thumbstick controls are relatively easy and don't have much of a learning curve or the same problems as console shooters... But I must say - for X-Box, get the smaller controllers unless your hands are huge :|
[AFSOC]
08-06-2004, 11:45 PM
is there any more missions after Chapter 11??? I beat it and nuthing happened....?
and its said your next 12 hours is about to begin....anyone know?
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