Basillicus
04-18-2009, 09:18 AM
Hello!
Once again I got lost to the wonderful world of Wikipedia and started reading about laser guided bombs. However I didn't find all the ansvers. I've always wondered how exactly the targeting works for them.
According to Wikipedia "When a target is marked by a designator, the beam is invisible and does not shine continuously. Instead, a series of coded pulses of laser-light are fired.". This rises some questions:
- Is this sequence of "coded pulses" somehow weapon/system specific so that certain type of munitions require certain type of sequence? Or can it be specified that during one mission certain type of coding is used, and the designator has to set this to the designator?
- If you have two designators and two bombs, can you simultaneously drop both of them over the same area and have them to strike different targets identified by pulse sequences with different coding?
- Is there/does there have to be some sort of datalink between the designator and the munition during the release?
There was also this: "these signals bounce off the target into the sky, where they are detected by the seeker on the laser guided munition, which steers itself towards the centre of the reflected signal"
- How large field-of-view does the seeker typically have? Do you have to release the munition in some specific angle and distance in order to make sure the seeker finds the target, or is it sufficient to fly roughly towards the target and release the munition within its glide range.
Are there anyone with any experience with these?
Once again I got lost to the wonderful world of Wikipedia and started reading about laser guided bombs. However I didn't find all the ansvers. I've always wondered how exactly the targeting works for them.
According to Wikipedia "When a target is marked by a designator, the beam is invisible and does not shine continuously. Instead, a series of coded pulses of laser-light are fired.". This rises some questions:
- Is this sequence of "coded pulses" somehow weapon/system specific so that certain type of munitions require certain type of sequence? Or can it be specified that during one mission certain type of coding is used, and the designator has to set this to the designator?
- If you have two designators and two bombs, can you simultaneously drop both of them over the same area and have them to strike different targets identified by pulse sequences with different coding?
- Is there/does there have to be some sort of datalink between the designator and the munition during the release?
There was also this: "these signals bounce off the target into the sky, where they are detected by the seeker on the laser guided munition, which steers itself towards the centre of the reflected signal"
- How large field-of-view does the seeker typically have? Do you have to release the munition in some specific angle and distance in order to make sure the seeker finds the target, or is it sufficient to fly roughly towards the target and release the munition within its glide range.
Are there anyone with any experience with these?