aawesome stuff. You should consider a job in Government Intelligence Agencies.
NO!!! He has already received an offer he can't refuse here on MP.net... an offer where he cannot back out... a slight inconvenience... for the safety of the innocence... for all mankind... for MP.net... for the intarwebs.
Staring pseudo-communists over pointy barbed wires
Magnificent and useful information, planeman!
Originally Posted by crayola
btw, the japanese still use that flag?
Seems too late for a reply... Whatever.
That flag, Kyokujitsuki(Rising Sun Flag), is a traditional military flag of Japan. It was extensively used as like the national flag of Imperial Japan in the period of Daitoakyoeiken(concept of merging Asian countries under the control of Japan in 1940s), and those Asian countries suffered under the influence of Imperial Japan - China, Philippines, S/N. Korea, so on - consider the flag as the remnant of Japanese imperialism and abhor it much(not as same, but think about shaking a nazi flag on the street of Jerusalem). Japan doesn't give a sh-t about them and the flag is still in use in JSDF for the tradition, though.
Also you can see the flag on the aircrafts of USN adversary squadron VFC-111 'Sundowners'. In this case, it is opposite as the sun is not rising, but setting. The original owner of the name and insignia, fighter squadron VF-111 of WW II, designed it as they wanted to prevent the sun(the symbol of Japan)from rising.
Currently working on a Strategy Game using Google Earth and, stupidly maybe, Excel. Game writing really isn't my forte but am doing some illustrations for it. Current theme is Russia vs NATO and in particular, Poland.
A few unit illustrations from the game:
BMP-1 (still haven't worked out how to best handle infantry using transports)
Some of these might be handy when I do "Bluffer's Guide: Fortress Russia" some time
Just some thoughts based on using Soviet Correlation of Forces Formula type thinking.
A squad of truck mobile infantry would have one combat value when they are loaded say a .5 and then break down into completely independent units .1 for the truck unless equipped with a crew served weapons or if retaining fire team or squads then maybe a .4 (slight loss of mobility)
A BMP(IFV) or other AFV would have a value with and withhout a squad. .5 without 1 with. What was interesting from the Soviet practice was that the value increased for the BMP when the squad dismounted and the entire element was treated as a unit (which it was) and therefore had a value of 1.2
I rarely see this reflected properly in simulations with the result the squad is reflected as indivduals, the transport separate, when in combat they have a very symbyotic relationship.