Thread: Pimp My Gun (beta)

  1. #2581
    Field Marshal Smartass Sousuke's Avatar
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    SCAR bullpup concept


  2. #2582

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    I found a problem you cannot click on the M16a1 grenade launcher handguard it doesn't spawn so to speak

  3. #2583
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    Click image for larger version. 

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    If I was going to Baghdad tommorow, and I could only bring one gun.

  4. #2584
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    Click image for larger version. 

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    Expiramental Bullpup I've been working on. Shoots 5.56x45, takes stanag mags, does NOT forward eject; I just used a FN f2000 upper.

  5. #2585
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    Quote Originally Posted by Sousuke View Post
    SCAR bullpup concept

    Interesting design, but it looks a little back heavy like it could slip out from under the shooters shoulder.

  6. #2586

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    found a few stocks that fit the mp5

  7. #2587
    I is average Troubadour's Avatar
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    On the MK12 MOD 0, the handguard should be ungroupable, because on the real one you can take the top rail off and underneath it is another rail. I will get a picture.

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    As seen there.

  8. #2588

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    Doc, stick this into pmg, please.

  9. #2589
    Member ETBA0331's Avatar
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    i was bored...
    IDF Armalites, followed by US.

  10. #2590
    Senior Member Squeezee's Avatar
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    Are the upside down M16 carry handles supposed to be Magpul AFGs?

  11. #2591

  12. #2592
    Member TyroneBiggums's Avatar
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    Canadian flavour

  13. #2593
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    Quote Originally Posted by Squeezee View Post
    Are the upside down M16 carry handles supposed to be Magpul AFGs?
    no its how us Marines mount the handles under the rail.

  14. #2594

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    The import/export feature doesn't seem to function at all.

  15. #2595

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    XPEH - I would if I could. However I need vector graphics, and they need to break down realistically. If you can tell me the make and model of these part, I could find and add them more easily.

    rotaryleopard - As for the import/export - works here. What did exactly did you try to export/import? Can you post the code here?

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