You know what's extremely funny? A few reviewers, both gamers and critics, take more offence at Gayshep than at the ending.
You know what's extremely funny? A few reviewers, both gamers and critics, take more offence at Gayshep than at the ending.
http://www.gamesthirst.com/2012/03/2...-casey-hudson/
I think I posted this text before, but this pretty much confirms it. The lead writer took it up to himself to make "the perfect" ending.
Good job.
Doesn't that say it all pretty well? When even the writers' crew tried to revolt against the ending?
You kinda know that **** in Bioware is really bad when their writers start to speak out on their own.
Watch the last 10 minutes.
Last edited by Blue Monkey; 03-24-2012 at 11:20 PM.
That BioWare writer post on reddit was hoax.
123456987
For me ME2 was one of the best games I've ever played.
Interesting plot twist with Shep getting killed and come back from death and build up a strike force with the help of the bad guys (Cerberus)
Locations had good atmosphere, dialogues were fun and the diverse crew was pretty much a nod to the successful Dragon Age Origins game which also had a crew of different characters.
Apart from the scanning planets thing it also streamlined the whole gaming experience. By removing the driving missions and copy & paste bases on lifeless planets with boring side missions which play exactly the same every time, they've made space for side missions which you get from actual NPC, not only through your mail system.
I liked the driving missions.
Also the side quests were boring as they always revolved around Daddy issues.
For a Space Opera setting, Mass Effect originally was quite bland and closer to real SciFi than to star wars/trek.
ME2 changed that to a more comic style colourful style comparable to Star Wars, with some japanese/manga elements added.
Stylistically ME3 is closer to Part 1 but from gameplay closer to 2.
As far as I'm concerned, Manga elements should stay in Manga.
Thane was a classic japanese style character.
Not to mention Katana(!) wielding baddies with long flowing black hair in ME3.
I always assumed the creators of ME1 were fans of "hard" SciFi and wanted to create a space opera universe with half believable physics and technology.
For example the small detail that the Normandy is blueshifted from the front and redshifted from the rear in FTL.
ME2 threw that concept out of the window and filled the blanks with what their potential target audience understood:
****s, Ninjas and Daddy Issues.
Last edited by JCR; 03-25-2012 at 09:08 AM.