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Thread: Mass Effect 3

  1. #1156
    Senior Member b0sco's Avatar
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    Quote Originally Posted by Mikhael View Post
    Nope the first one was better Story was bland in ME2
    I would agree.

  2. #1157
    Senior Member kalerab's Avatar
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    Both ME2 and ME1 had straightforward storyline, however thinking back to ME1 it had great codex and introduction to universe. Aside of eezo everything was thinked through, for example even design of first Normandy. In codex was written that turian ships are specific for having command deck in the back of ship and not front as other races while Normandy had exterior design similiar to human ships, command deck was in the back. There was many more, like describtion of dozens planets, system of governance of each race etc. etc. ME1 was in this aspect larger than ME2 and ME3 combined.

  3. #1158
    Senior Member Einhander's Avatar
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    ME1 was better simply because it was the first. Baby duck syndrome.

  4. #1159
    L O L A JCR's Avatar
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    Am I the only one who misses the Mako from ME1?
    While it definitely wasn't perfect, the vastness of those worlds gave you the feeling of being on an alien planet, not having the same small FPS map again with a different nice scenery.
    And you could set up many different tactics for those Geth outposts like leaving Ash or Garrus as a Sniper and going in yourself or vice versa.
    Or simply jumping into the thing with the mako and baling out and finishing off anything that moves.

    It was too generic but at least it was generic because it was ambitious and suffered from lack of time, not because of pandering to the same crowd of semi-retarded 14 year old kids that are EAs target group

  5. #1160
    Senior Member Einhander's Avatar
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    Quote Originally Posted by JCR View Post
    Am I the only one who misses the Mako from ME1?
    While it definitely wasn't perfect, the vastness of those worlds gave you the feeling of being on an alien planet, not having the same small FPS map again with a different nice scenery.
    And you could set up many different tactics for those Geth outposts like leaving Ash or Garrus as a Sniper and going in yourself or vice versa.
    Or simply jumping into the thing with the mako and baling out and finishing off anything that moves.

    It was too generic but at least it was generic because it was ambitious and suffered from lack of time, not because of pandering to the same crowd of semi-retarded 14 year old kids that are EAs target group
    I'm replaying ME1 right now, and Mako drops are my favorite part. Genericness is not an issue when on each planet you see something differently spectacular, like falling moon or meteor shower from a comet' tail.

    But it's too easy, and that's what it bores. Geth outposts? Just blast them all with a main gun.. Not fun and tedious.

  6. #1161
    Senior Member b0sco's Avatar
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    Yeah, the Mako played a big role in the immersion... in ME1, it actually felt like you were on a planet... places like Noveria and Feros... simply great.

    In ME2+3, it's always drop in by shuttle -> corridors -> extraction by shuttle.

  7. #1162
    Senior Member Az_esm's Avatar
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    Quote Originally Posted by JCR View Post
    Am I the only one who misses the Mako from ME1?
    While it definitely wasn't perfect, the vastness of those worlds gave you the feeling of being on an alien planet, not having the same small FPS map again with a different nice scenery.
    And you could set up many different tactics for those Geth outposts like leaving Ash or Garrus as a Sniper and going in yourself or vice versa.
    Or simply jumping into the thing with the mako and baling out and finishing off anything that moves.
    Yeah, that was the atmosphere.

  8. #1163
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    Quote Originally Posted by Einhander View Post
    I don't remember the Rage having this much rage over its ending btw. There was some.. for a day or two.
    It's not like Rage had a fantastic trilogy and awesome storytelling to being with.

  9. #1164
    Senior Member Mikhael's Avatar
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    Quote Originally Posted by Blue Monkey View Post
    It's not like Rage had a fantastic trilogy and awesome storytelling to being with.
    Yep .. Rage was a ****ty game. And after playing for two hours or so i knew it was crap. Well it had a good shooting mechanics but nothing else.

  10. #1165
    Senior Member kalerab's Avatar
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  11. #1166
    Field Marshal Smartass Sousuke's Avatar
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    I just found out what the original ending and plot twist should have been. If you are interested watch this guy's vid, its great:


    *Go to 3:05 for the original story concept*

    Its pretty obvious that EA rushed the whole game now.

  12. #1167
    kid got gumption BAF's Avatar
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    That guy is 100% right.

    The problem with today is, is that people like him aren't writing and developing the games anymore. It has become big business with people who know **** all about gaming, developing and writing only with the big money on their minds. This is why games were so much better back in the day, cause it was still real gamers, with the passion making them, not for the money, but for the fun to be had.

  13. #1168
    Senior Member Kvakva's Avatar
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    Quote Originally Posted by BAF View Post
    That guy is 100% right.

    The problem with today is, is that people like him aren't writing and developing the games anymore. It has become big business with people who know **** all about gaming, developing and writing only with the big money on their minds. This is why games were so much better back in the day, cause it was still real gamers, with the passion making them, not for the money, but for the fun to be had.
    Correct. And it's really funny how those people ( in big business that is video games) start yelling oh it's art. No it's not.

  14. #1169
    Senior Member Mikhael's Avatar
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    [IMG]http://i41.*******.com/zn0vt1.png[/IMG]

  15. #1170
    Senior Member kalerab's Avatar
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