Wrong. Unreal, HL (modified unreal engine), CS set the standards - Halo just introduced one or two new features. That's it. It was innovative, but hardly revolutionary.
And wrong again, the number of PC FPS player and titles is WAY bigger.
Being 17 I can't blame you for growing up with newer games and consoles, but at least do some research before trying to pass something along as a fact.



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