Thread: Screenshots of games you play

  1. #21646
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    Quote Originally Posted by kinney_bmx View Post
    Since I can't take screenshots these will have to do.





    Controls aren't that great, but the atmosphere is great. Kept my attention all the way through
    What game is this? Are these voxel based graphics?

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    strange little boy - Eco warrior - level 5 vegan kinney_bmx's Avatar
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    Quote Originally Posted by TheOrangeMan View Post
    What game is this? Are these voxel based graphics?
    Its Datura. Sorta like a drug induced story. And if you mean Voxel as in 3D Dot Game Heroes/Minecraft then no.

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    Senior Member szr's Avatar
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    I bought Endless Space from Steam on Sunday after seeing the screens in this thread. There's almost zero learning curve if you've played Master of Orion II or FreeOrion. For a game in development, there's already enough content that it's playable (in terms of entertainment). Will be interesting to see how much it improves over the course of development. Hard to be too critical of anything since its still an Alpha. I hope for improvements in combat and fleet management, however. Rally points for newly constructed ships would be good. Not sure how I feel about "improvements" (what they call buildings in Endless Space) being star system-wide rather than localized to individual planets. If it were me, I'd make some "improvements" local to planets (and the associated eye candy of being able to view a planet's surface as structures pop up), other improvements local to star systems, and a few improvements that are empire-wide (or at least span linked systems).

    Can't wait to see how it plays when it goes Gold.

  4. #21649
    **** you 20122. how goes does gaz type drunk? dricl. man Hellfish's Avatar
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    I've always wanted a space 4X game that didn't have aliens, but the US, PRC, EU, Brazil, UN, Russia, etc. as the players. Aliens are so... unimaginative.

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    Senior Member szr's Avatar
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    Quote Originally Posted by Hellfish View Post
    I've always wanted a space 4X game that didn't have aliens, but the US, PRC, EU, Brazil, UN, Russia, etc. as the players. Aliens are so... unimaginative.
    ^ That could be cool. Battling for, on and around familiar sites around the solar system. Do it like the Cold War never ended and the geopolitical paradigm in 1965 is alive and well centuries into the future, or a retro-futuristic dealy set in an alternative present day. That sounds pretty sweet actually.

  6. #21651
    **** you 20122. how goes does gaz type drunk? dricl. man Hellfish's Avatar
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    Quote Originally Posted by szr View Post
    ^ That could be cool. Battling for, on and around familiar sites around the solar system. Do it like the Cold War never ended and the geopolitical paradigm in 1965 is alive and well centuries into the future, or a retro-futuristic dealy set in an alternative present day. That sounds pretty sweet actually.
    I figure it could start in/around 2050... when humanity has maybe got a couple moon bases and go from there. Most 4X games begin with you having total, free FTL travel in the year 2400 or so. No background, no nothing except a united homeworld, a bunch of aliens to meet (all of whom are patterned on stereotypes of human civilizations, never mind how much effort the artists put into it) and you have absolutely no connection to it. It's totally antiseptic and generic.

    I think mankind's renewed efforts to reach the stars would make for compelling game play - where what direction you go is totally critical, when each scout or space elevator or colony ship is intensely valuable. If the US picks a sector of space that turns out to be barren and the EU happens to stumble across a bunch of Earth-like planets, does the US go after the EU? Seems unthinkable now, but that is a decision an early space faring nation will have to make - obscurity or back stabbing or join factions? Do you invade the moon? Mars? Europa? What if you couldn't see the tech tree at all? What if you pour money into R&D hoping for some kind of breakthrough, but with generally no idea if you can achieve cold fusion or FTL travel? I don't think space games need to promise hundreds of years of gameplay. I think humanity from 2050 to 2200 could be intensely compelling without stupid, uncreative aliens to deal with.

    And for once, I'd like to see a space game that involves Newtonian physics in it's game play.

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    Member MikePapaLima87's Avatar
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    Quote Originally Posted by Ritual View Post
    Tera, my level 34 High Elf Lancer.



    Nice, got a 37 human warrior right now. Loving this game.

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    Quote Originally Posted by Kingswat View Post
    How is tera? What is the monthly fee?
    http://www.youtube.com/watch?v=dfaCo6NOiEQ

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    Quote Originally Posted by Hellfish View Post

    And for once, I'd like to see a space game that involves Newtonian physics in it's game play.
    There are mods for various space games that achieve the first part of your post. I believe there are mods for Sins of A Solar Empire that make it human only, and if not I know for sure there is at least 1 mod in development that does.

    For the last, I agree. I would like to see that too. Technically, the Warhammer 40k universe is constrained by Newtonian physics (explained in the books, not the games)...would be cool to see a PC space game from that universe. I bet there's a mod for it out there somewhere....

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    Senior Member Silent Reader's Avatar
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    Re Newtonian physics.. I think Star Ruler has those. I even have the game on Steam.. but didn't touch it for a long time.

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    Senior Member Ohtar1985's Avatar
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    Quote Originally Posted by Silent Reader View Post
    Re Newtonian physics.. I think Star Ruler has those. I even have the game on Steam.. but didn't touch it for a long time.
    I had a laugh when I was reading "Star Diaries" by Stanisław Lem when main character dumped his dinner out of his space ship. Cooked beef began to orbit the rocket and cause Betelgeuse eclipse every 11 minutes and 44 seconds.

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    Senior Member Silent Reader's Avatar
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    By the way.. this talk about physics in space makes me miss I-War.. maybe one of the first space sims using those in a realistic way as far as I remember (wing comander was more arcade like). And the game had a pretty epic intro as well...

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    Quote Originally Posted by Silent Reader View Post
    Re Newtonian physics.. I think Star Ruler has those. I even have the game on Steam.. but didn't touch it for a long time.
    Star Ruler, is it alive? I remember when I bough it. Big developer plans, big expectations from fans ... since then it seems so dead.

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