Thread: Screenshots of games you play

  1. #14506
    Justin Bieber is my idol randir14's Avatar
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    You're right. In fact the game's music composer even admits DA2 was a rush job because EA wanted to capitalize on the success of Origins
    http://kotaku.com/#!5780870/ever-wonder-why-dragon-age-ii-came-out-so-soon

    Also one of the main designers who was with Bioware ever since Baldur's Gate left the company when he realized what direction DA2 was going.

  2. #14507
    Senior Member Meatwad's Avatar
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    Westwood Studios redux. Also Total War is published by Sega not EA. Atleast Sega is somewhat a respectful company.

  3. #14508
    Senior Member Astaran's Avatar
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    Quote Originally Posted by randir14 View Post
    The game sucks compared to the first. Crappy boring story, recycled environments, moronic combat. It only took me 22 hours to beat and I did everything except two side quests. The game's music composer even admitted it was a rush job because EA wanted to capitalize on the success of the first.
    Damn. I totally love Dragon Age, but I won't buy DA 2 if it's such a crappy product.

    Thank you, I nearly wasted 44€. I think I will play DA1 for another time then.

  4. #14509
    Senior Member DaveDash's Avatar
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    Quote Originally Posted by Meatwad View Post
    Westwood Studios redux. Also Total War is published by Sega not EA. Atleast Sega is somewhat a respectful company.
    You're right. After my post I looked it up and tried to edit it, but it wouldnt save for some reason.

    But yeah.

    D:

  5. #14510
    Tel Aviv Stud tanks_alot's Avatar
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    Quote Originally Posted by Astaran View Post
    Damn. I totally love Dragon Age, but I won't buy DA 2 if it's such a crappy product.

    Thank you, I nearly wasted 44€. I think I will play DA1 for another time then.
    I'm 20 hours in, now. i assume, somewhere in the middle of the game.

    It's not a bad game. on it's own it's a pretty good game, the problem is that people were expecting Dragon Age 2 and instead got Dragon Age: Mass Effect.

    I kind of like Mass Effect, but for that i'll wait for ME 3. and i was expecting something different from DA 2.

    Also, while i understand Bioware wanting to focus the game on one city, they did use it as an excuse to reuse the same maps over and over again. they could have easily created more varried maps outside the city.

    There is also the issue of the plot, that is, 20 hours into the game, there still isn't a plot. you are doing quests, raising your status and sinking into the politics of the city, but that's about it.

    However, in my opinion, the combat is fun, the quests are interesting, you have a number of choices which effect how the game develops and the voice acting is good.

  6. #14511
    Senior Member Xaito's Avatar
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    I've played now for a while as well - it's a good game - still much better than your average game.
    I like the changes for combat, level/skill system and especially for inventory.
    What I don't like are many generic quests in generic locations - that's what I hated about Mass Effect 1 as well.
    What I dislike most is that you don't seem to be able to talk your way out of combat most of the times - this was much better in other Bioware games - the dialog choices affect your party members friendship at best but nothing else.
    Your choices rarely make any kind of significant difference apart from very few situations where it seems forced.
    In fact by reloading savegames and trying again I've spotted some choices which are completely identical (same things said, same things done, same outcome).
    That's a big letdown for a BioWare game and kinda worries me about Mass Effect 3 also losing substance in comparison to ME2.
    That all said - I still think DA2 will be one of the better games this year and it's fun to play.
    At the very least the funny conversations between interesting characters are back again.

  7. #14512
    Senior Member Astaran's Avatar
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    ^
    I have to admit, that I have never played Mass Effect. Do you mean DA2 is more action and less RPG?

    Some aspects I loved about DA:

    - The interaction between the various characters. Morrigan vs. Allister or Lilliana for example was always a great laugh
    - the tactical combat system (flanking, crowd control etc.) with the cool deathblow animation as a nice gimmick
    - the intense and exciting story line and the awesome made characters
    - the possibility to equip and skill every one of your party members individually and in a different way each time you start a new game
    - endless hours of tense gaming with the "WTF?! Where's the sun? Why is it 1 a.m. already?!" moments

    Which one of these aspects are still there? I have read that it is not possible any longer to equip and skill your individual party members? Is that correct?

  8. #14513
    Senior Member Shadowstorm's Avatar
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    Quote Originally Posted by Meatwad View Post
    Westwood Studios redux. Also Total War is published by Sega not EA. Atleast Sega is somewhat a respectful company.
    Quote Originally Posted by DaveDash View Post
    You're right. After my post I looked it up and tried to edit it, but it wouldnt save for some reason.

    But yeah.

    D:
    Matter a fact, EA is going to revamped the Command & Conquer series for 2011/2012 date. Let see how this works out since C&C 4 proved to be not good.

    http://www.videogamesblogger.com/201...evelopment.htm

  9. #14514
    Senior Member Xaito's Avatar
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    Quote Originally Posted by Astaran View Post
    ^
    I have to admit, that I have never played Mass Effect. Do you mean DA2 is more action and less RPG?

    Some aspects I loved about DA:

    - The interaction between the various characters. Morrigan vs. Allister or Lilliana for example was always a great laugh
    - the tactical combat system (flanking, crowd control etc.) with the cool deathblow animation as a nice gimmick
    - the intense and exciting story line and the awesome made characters
    - the possibility to equip and skill every one of your party members individually and in a different way each time you start a new game
    - endless hours of tense gaming with the "WTF?! Where's the sun? Why is it 1 a.m. already?!" moments

    Which one of these aspects are still there? I have read that it is not possible any longer to equip and skill your individual party members? Is that correct?
    Funny dialogs between party members are there.
    Combat system was imroved imo - it feels like the characters are much more mobile and enemies come in higher numbers - there are skills for crowd control, flanking etc and they are pretty useful -but their necessity depends on the difficulty level you choose.
    Combat feels more fast paced and I feel it's most fun to just control your own character and let the AI control your teammates (there is a pause function to giver individual orders if you like that though).
    Characters are good imo, story not bad so far but I spend most of my time with side quests so far.
    You can level your companions the same way you level up yourself - spend points on skills and attributes.
    You can't equip armor on your companions anymore (boots, gloves, helmet, chest armor) but can equip weapons and accessories (weapons, two rings, a belt and an amulet) - but you'll find or can buy companion armor sets during the game.
    That means less micromanagement for companions - your own character still can be equipped in detail.
    I've spent quite a bit of time and had fun without getting bored even for longer periods at a time.

  10. #14515
    Senior Member Xaito's Avatar
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    Quote Originally Posted by Shadowstorm View Post
    Matter a fact, EA is going to revamped the Command & Conquer series for 2011/2012 date. Let see how this works out since C&C 4 proved to be not good.
    recently I cringe every time game developers speak about making changes, "breathing new life in the franchise" etc... it usually means "we'll make it popular for the average teen aged Bieber fan by copying call of duty"

  11. #14516
    Senior Member Kingswat's Avatar
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    Quote Originally Posted by randir14 View Post
    It improves some things over Origins, but overall is much worse in my opinion.

    Bioware suspended this guy for criticizing them, causing him to lose access to all their games he had purchased. Nice way to treat your customers.
    http://social.bioware.com/forum/1/to...index/6459941/
    Actually most of the EULA's won't hold up in court. HE paid for a product and is now being prevented from using it. There was a case in the US(Which im trying to find right now) that said if you buy a product you own the product and cannot be stopped from using the product.

  12. #14517
    Senior Member Shadowstorm's Avatar
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    Quote Originally Posted by Susumu View Post
    recently I cringe every time game developers speak about making changes, "breathing new life in the franchise" etc... it usually means "we'll make it popular for the average teen aged Bieber fan by copying call of duty"
    Sad, but true. I been seeing that lately with these games how they been turning in "CoD" type games and it's not only FPS'ers. I have seen it with TPS's, flight games, and racing games that has these "Call of Duty" touches to it.

  13. #14518
    Member Boyko_Borisov's Avatar
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  14. #14519
    The member that no one remembers. IconOfEvi's Avatar
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    Quote Originally Posted by Meatwad View Post
    Westwood Studios redux.
    I'll NEVER forgive them for what they did. Never.

    Yeah a new project is in the works, but who knows how bad itll be. Might be Generals 2.

  15. #14520
    Senior Member Shadowstorm's Avatar
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    Quote Originally Posted by IconOfEvi View Post
    I'll NEVER forgive them for what they did. Never.

    Yeah a new project is in the works, but who knows how bad itll be. Might be Generals 2.
    The only problem I had with Generals is that the units like to stop when I tell them to move or attack sometimes. However, Generals has a lot good mods for it though.

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